Features

Prowl Editor

Cross-Platform

Supports Windows, Linux & Mac, with plans for mobile and web platforms

Fully Featured Editor

Build and deploy games across Windows, Linux & Mac platforms

Prowl Editor
Prowl Editor

Unity Scripting API

Featuring a familiar Unity scripting API and workflow, making the transition easy for developers

Physics Engine

JitterPhysics integration for realistic simulations and interactions. With support for Doubles so you can simulate the solar system. Now you can finally make those Planets you've always wanted!

Yes earth's solar system fits in 1:1 in prowl without needing to scale it down.
Prowl Editor

Custom UI Library

A powerful UI system for both in-game and editor interfaces inspired by pangui.io

Instant Familiarity

Jump right in with Unity-inspired workflows and APIs. Zero learning curve for Unity developers, plus the freedom to customize everything.

Prowl Editor

Robust Rendering

Realtime area lights with Perfect Transparency being possible thanks to Forward rendering. Our graphics backend has been completely re-written to use Veldrid which has zero native DLL dependencies, and talks directly to the operating system's graphics drivers from C#.

Even More Features

AI and Navigation

DotRecast integration for navmesh and AI.

More Physics!

Integrated Bepu Physics 2 for hyper performant physics simulations.

Powerful Asset Pipeline

Similar structure to Unity, with support for custom importers and many file formats.

Engine released under the MIT License

Copyright © 2022-present